What are the best Fallout 4 mods on PC? The mod community is out in force, so you have lots to choose from when looking to enhance your adventures in the wasteland. Official PC modding support for Fallout 4 is open for business at the Bethesda Mods page, and the Fallout 4 Nexus has hundreds of mods available. If you are looking to make the game more beautiful, add some new features, or even play as a dog, modding is the way forward.
It’s thanks to mods like these that games like Fallout 4 enjoy such longevity after launch, as the best and brightest minds of the internet come together to create more diverse worlds, tweak tiny niggles of the original game’s game play, or just add something entirely off-beat for the fun of it.
To celebrate the weird and wonderful creations of the Fallout 4 Modding community, we have picked out more than 50 of the best Fallout 4 mods out there to get you well on your way to a more interesting Boston Wasteland.
Fallout 4 Nexus: where can I find it and how do I install mods?
Fallout 4 isn’t always the easiest game to mod. Sure, integrated mod support is now available from Fallout’s main menu, and the Bethesda Mods page has hundreds of officially approved mods. Plus, with Bethesda’s Creation Club, you now have even more choice when selecting new Fallout 4 mods. To find them, you will need to head to Fallout 4’s in-game digital marketplace.
But if you are using mods found at the Fallout 4 Nexus you will need to do a bit of messing around in the game’s install folders. Thankfully, Fallout 4 Nexus have made the two videos below that quickly explain how to prepare Fallout 4 for modding, and how to manually install mods.
Unofficial Fallout 4 Patch
As we have come to expect from Bethesda, Fallout 4 is as buggy as it is vast, and even the game’s own programmers haven’t managed to squash every issue. Luckily, the game’s community have stepped in to help out. The Unofficial Fallout 4 Patch is a set of fixes from the mod community that aims to fix every problem not addressed in the official patches. It may not add a cool new gun or open up a fantastic quest line, but it goes a long way to making the game a smoother experience.
Mod Configuration Menu
There are a phenomenal amount of Fallout 4 mods out there so you will want this Mod Configuration Menu to organise them all. This feature pops up at the top of the pause menu and provides a central location to tinker with all the settings of the mods you have installed. With more sliders, buttons, and checkboxes that you can shake a mole rat at, make sure you install this mod early on and fiddle with all your mods nice and simply.
Fallout 4 Script Extender
The Fallout 4 script extender gets a special mention. The previous iterations of the tool for other Bethesda games have been vital to the modding community and a required install to run anything more complex than basic functionality changes. Script extenders increase the game’s capacity for alteration. This lets modders write more complex code for it to process. So, if and when they do, you will need the script extender installed as well to handle those Fallout 4 mods. Prospective tinkerers can grab the the current version from the script extender site.
Fallout 4 Graphics Mods
Fallout 4 Cel-shaded
Fallout’s semi-realistic art style is often beautiful, and just as frequently hideous. If its inconsistencies annoy you, perhaps throwing it through SweetFX and turning it into this cel-shaded comic book is for you. The result is, naturally, Borderlands by Bethesda, but it works exceptionally well for a mod that simply retrofits filters over everything.
Enhanced Wasteland
Fallout 4 is a pretty handsome game, even if it does suffer from some technical hang-ups. Its world is full of colourful places, be that the swirling green nuclear fogs of the Glowing Sea, the reds and blues of Boston’s wooden housing, or the earthy tones of its rural districts. But, while more colourful than previous games in the series, Fallout 4 is still quite washed out. The Enhanced Wasteland Preset for SweetFX 2.0 makes the colours of the world pop that much more, ensuring a vibrant visit to the Commonwealth.
Lowered Weapons
The wasteland is a harsh place, so it is no wonder your character is always on edge, with their rifle raised and ready. If you would rather things were a little more relaxed, this Fallout 4 mod keeps your gun in a lowered position until things kick off. It looks more natural on screen, and also frees up a chunk of vision previously obscured by your ready weapon.
Enhanced Blood Textures
There is a lot of blood in Fallout 4. Great torrents of thick, spattery blood. Since you will be seeing a lot of it, it makes sense to make sure it looks as pretty as it possibly can. That is exactly what Enhanced Blood Textures does.
Water Enhancement Textures
Since the Charles River is a location you will frequently be passing by in your travels through the Commonwealth, you’ll want it looking suitably wet and watery. If you are finding Bethesda’s own water textures just aren’t up to standard, try this Water Enhancement Textures mod.
Decay
If you are absolutely disgusted by the use of actual colour in Fallout 4, then Decay is what you need. It adds a suitably Fallout-inspired filter to everything, returning the game to the days of 2008 when everything was a sickly shade of radiation green. No more eye seizures for you!
E3FX
Made by the same modder behind The Witcher 3’s exceptional E3FX mod, this reshader adds SSAO, realistic lighting, and sharpening to help bolster the atmosphere of the game, without radically changing the colours.
Fallout 4 Settlement Mods
Manufacturing Extended
Contraptions DLC added several interesting manufacturing elements to Fallout, but this Extended mod brings even more interesting and complex additions to the system. New machines can take junk directly from your inventory and create whole new items from them, generating power armour, faction gear, or even cola for your every need.
Looks Mirror
Remember the magic mirror from the opening? The one where you could change your looks, features, and even gender, just by looking at it? Well this Fallout 4 mod allows you to install one of those reflective cabinets in any settlement, meaning you can access the character creation screen at any time. Need a nose job or a new hair style? A glance at this and your wish is fulfilled.
Robot Home Defence
So you have seen the Automatron Fallout 4 DLC and love the idea of having robot servants, but don’t like the idea of paying money for the blighters. Enter the Robot Home Defence mod, which allows anyone with ranks in Robotics Expert and a Fusion Core to create their own AI slave.
Protectrons, Mister Gutsies, Assaultrons, and more are available to be built and defend your settlements from raiders. You can even have any number of robots accompany you on your travels around the Commonwealth. Having trouble with a mission? Just take an army of droids with you!
Clean Snap’n Build
The settlement building system is great, but it is by no means perfect. Clean Snap’n Build improves it significantly by adding quite an obvious function: snap-together components. They are kept in their own tidy section of the build menu, meaning you can use both means of construction, but the snapping elements of this mod makes multiple-tier building so much easier. Don’t tear your hair out trying to build the perfect staircase, just download this Fallout 4 mod.
Functional Weapon Racks
The opening menu shows a variety of cool weapons proudly displayed on the walls of the Red Rocket Garage. It is just for show, though: try and do this yourself and you will end up buried under half a tonne of weapons. This Fallout 4 mod adds fully-functioning weapons racks to the game, meaning you can finally show off your rarest finds and creations.
Better Settlers
Add some variety to your settlements with Better Settlers. It brings greater diversity to your settlement population, and also provides them with better weapons. There is also now the chance for them to use stimpacks, and Lifegiver and Adamantium Skeleton perks to make them hardier in battle. Not only will your towns be more interesting to live in, they will be better equipped to fend off raiders, too.
Clean Settlement Greenhouse
If you are deep into Fallout 4’s settlements side, then you know how vital good plant keeping is. If you want populations to thrive then you need crops, and lots of them. Keep your mutfruits and melons protected and healthy with Clean Settlement Greenhouses. It’s not just a single item: you can build your greenhouse however you please with a variety of available walls, floors, and roof tiles. You are just moments away from creating your own glass superstructure.
Create a Settlement Anywhere
Building settlements is the game’s killer feature, but you have to set up home exactly where the game tells you to. If you have found the perfect hillside retreat, though, don’t let rules and regulations stop you from building a castle. Just install this Fallout 4 mod that spawns a workshop anywhere in the world and create a settlement location around it.
Unlimited Settlement Objects
And while we are on the subject, don’t let anything stifle your creativity – especially the game’s’s object limits. The game prevents you from building any more items in your settlements when you reach a certain limit. This Fallout 4 mod breaks that barrier and lets you craft as much as you please. Don’t take no for an answer, just mod instead!
Infinite Settlers
You have modded your game to make sure you can build with no limits, but it is pointless having a massive town if you can’t fully populate it. Fill all those hotel rooms and shanty houses with as many people as you like with this Infinite Settlers mod.
Homemaker – Expanded Settlements
If your settlements don’t quite feel like they are packed with enough home comforts, the Homemaker mod is what you need. It adds over 100 new items to the game’s crafting system, allowing you to create a wide variety of new objects to furnish your settlement with. New lights, chairs, showers, crates, crops, and many more items are available in the crafting menu when working on your settlement.
Better Generators
Settlements are big, but not big enough to waste space. If you want to have plenty of lighting and laser turrets guarding your zones you need a boat-load of power, and that means generators. To power an ambitious settlement you need to make so many generators you may as well build the walls from them. Reduce the number of engines you need chugging in your villages by installing Better Generators, which ensures each standard unit produces much more power.
Crafting Workbenches
Crafting is a huge part of Fallout 4 but, unusually, weapons and armour are something you cannot create from scratch. Sure, you can modify existing ones, but making your own bespoke item? Nah. Until now, that is, with these workbenches that introduce new crafting systems for post-war weapons, armour, and clothing. You can even craft ammunition. Just drop these in your settlement and get your gun nut hat on.
Settlement Supplies Expanded
Here is another mod for vastly increasing the number of items you can create and place in your settlements. Settlement Supplies has 243 static objects like cars, trees, and rocks, alongside over 100 usable items and a new alternative Power Armor Rack design.
Fallout 4 Gameplay Mods
Vault Girl Mod
Fallout’s mascot Vault Boy has been a staple part of the franchise the whole thing began in 1997. Somewhat lesser known is his female counterpart Vault Girl. Looking to change things up a tad? Thanks to the Vault Girl mod, you can now take her on your Pip Boy where ever you may roam.
Apr 24, 2018 Destiny 2: How to Get Kinetic Weapon Mods. So in order to make a Legendary Void Damage Mod, you’ll need three rare level ones first. What you are going to do is break down your Legendary Mods into Mod Components, which can be turned into Banshee for a random Legendary Armor or Weapon mod. One of these random mods can be Kinetic, so this is your best chance at. Jun 07, 2018 How to Get Kinetic Weapon Mods in Destiny 2. However, you can now put all of your unneeded legendary mods to good use by dismantling them and getting mod components. Then, you can trade in five mod components and 10 Legendary Shards (obtained by dismantling legendary items) for a Kinetic Weapon Mod/Weapon Attack Mod from Banshee-44. How to get kinetic weapon mods destiny 2. Destiny 2: Fatest Way To Get Attack Mods For Primary Kinetic Weapon Tips Step 1: Break Down 2 Legendary Mods, irrespective of its kind, any kind you can choose, the choice is yours. Step 2: Trade them for a weapon attack mode plus 1000 Glimmer. Step 3: There are chances that it will drop.
Another Life
Fallout 4 is, in essence, a tale not unlike Blade Runner about Synthetics – or ‘Synths’ – that are so technologically sophisticated they can pass for their squishy counterparts, more often than not. While vanilla Fallout 4 sees synths trying desperately to blend in with humans and live a normal life – to the dismay of persecuted robots the wasteland over – the Another Life mod gives you the choice to become a synth, rather than a human.
Another Life, then, is an alternative start mod similar to the ones you will find for Skyrim. The pre-war sequence can merely be a simulation taking place in the mental circuits of the latest bot – i.e. you – off the Institute’s production line. Once you leave the bathroom at the game’s beginning, choose ‘awaken’ rather than ‘slumber’, when prompted, to start your new life as a Replicant Synth. When you wake up in the Institute instead of Vault 111, it is time to choose one of 36 occupations – as a synth ready to go out into a dangerous human-infested world would need to, of course.
From the red-hot Arsonist to the thoroughly modern House Husband, occupations define your starting gear, weapon, perk, and location as well as faction allies. It also dictates the starting quests you are given. Another Life, then, is one of the best Fallout 4 mods for replay value.
Fallout 4 Configuration Tool
Since you are playing Fallout 4 on PC, chances are that you want to fiddle about with its settings a bit. This small and easy tool allows you to adjust things like field of view, framerate locks, and mouse sensitivity.
Beast Master
Ever fancied a Deathclaw as a sidekick? The Beast Master mod allows you to do just that, granting you the power to tame creatures in the wild and recruit them as companions. They won’t just simply follow you around either; the mod has functions to let you rename your pet, accessorise them, send them out on scavenger hunts, and mutate them with serums. A far more interesting creature feature than the Wasteland Workshop’s taming function.
Minecraft FO4
More a bit of fun than an actual hybrid of two game styles, Minecraft FO4 brings the visual flair of Minecraft to the wasteland. As a new location, it has all your favourite blocks: grass, dirt, wood, redstone, and more. Fallout enemies have been Minecrafted up, so expect to see raiders with bright green faces take on the role of creepers. A settlement area allows you to using crafting within this world, making it a little Minecrafty, but this is mostly about bringing fun, colourful nonsense to Fallout’s dour world.
Wasteland Imports
If you are a Fallout veteran you almost certainly have a few favourite items from the many different wastelands. Perhaps that is a refreshing bottle of Sunset Sarsaparilla, or a dose of Cateye. You won’t find them in the Commonwealth, but you can change that with Wasteland Imports. This mod makes various legacy items available in Fallout 4’s shops.
Ransacked Relays and Shuddersome Subways
If you are hungry for additional scripted content, then this quest mod will keep you going a little further. It contains two new dungeons with questlines that hand out decent rewards. There are bosses to be fought, new weapons to be found, and creepiness to endure. It is fully voiced, too, to keep up those professional standards.
Wasteland Camping
Boston’s a big place and, while there are plenty of collapsing houses to make a home in, you may decide it feels more authentic to camp on the roadside when night draws to a close. This camping mod adds the ability to light a fire, set up a tent, use sleeping bags, and cook meals over the flame. It is a simple but effective way of engaging in a little post-apocalyptic roleplay.
Be The Dog
When designing your character, ‘Man’ or ‘Woman’ is about as diverse as the choices get. Don’t settle for that, though: use this Fallout 4 mod to Be The Dog. We are talking playing the entire game as beloved pooch Dogmeat (or another type of dog should you so wish). With a Pipboy strapped to his leg, Dogmeat is ready to tackle the creatures wandering the Boston wastes with his variety of bite attacks, all while dressed up in doggy gear (no guns or power armour here!).
And yes, you can recruit Dogmeat as a companion even when playing as him, meaning you can turn Fallout into a doggy duo roadtrip. We can’t even…
Take Cover
Fallout 4’s shooting is already better than anything in the series before it, but trust modders to improve it even further. Take Cover adds a Deus Ex-style cover system where the camera pulls out into third-person when crouching or leaning against walls or other bullet-stopping objects. You can then lean out and fire with just a click of the right mouse. You can even vault over low items for that authentic cover-shooter vibe.
The mod has plenty of options, allowing you to either enter cover automatically upon contact or use an assigned hotkey to snap-to it. And it certainly goes a long way to helping increase the intensity of Fallout’s firefights.
Armorsmith Extended
The ultimate in defence, the Armorsmith Extended mod makes ten massive changes to Fallout’s armour system. The most notable improvements are the ability to wear multiple armours together (such as clothing under plate) and being able to wear a hat and masks or glasses at the same time. Practically every form of armour is now craftable, too, including a new Therm Optics armour that increases stealth by cloaking the user when stood still or sneaking.
Wearable Backpacks
Considering Fallout 4 is a game that involves an awful lot of picking things up, your character has nothing to hold all that junk in. No, not even pockets! This Fallout 4 mod adds backpacks to the game, which means not only is there now a logical place for all your junk to be kept, but it also comes with the added bonus of extra carry weight stats so you can cart around even more things.
We Are The Minutemen
The Minutemen are the Commonwealth’s last hope. While it is understandable that they have been crippled by time and poor resources, as you help them during Fallout 4 they never feel much more than a group of shabby survivors. We Are The Minutemen makes them a much more formidable force. The most handy adjustment is scaling Minutemen patrols to your level, so when they come to lend a hand in battle they are actually helpful.
True Storms: Wasteland Edition
There is already some impressive weather in Fallout 4, but why not make downpours even more epic with the devastating weather effects that come as part of the True Storms mod? The Skyrim variant was brilliant, and with the addition of radiation rain and heavy dust storms it is sure to add some extra atmosphere to the game.
Craftable Armor Size
Fallout’s armour choices are all pretty basic: while it comes in many pieces for each limb, they all pretty much amount to basic knee/elbow pads and a chest plate. Craft more interesting armour with this Fallout 4 mod, which allows for light/medium/heavy variations of the leather, metal, combat, raider, and synth armour types. Not only are there stat benefits, but you can look much cooler too, equipping big plate armour without the need of the power suits.
Realistic Death Physics
Fallout 4’s engine has an, erm… interesting approach to physics. Notice how, when punched in the face, ghouls are flung back 15 feet? I mean, I know you have been working out, but sheesh. The Realistic Death Physics mod recalculates all the gravity and force effects on dead bodies, reserving big knock-backs for only the heaviest calibre weapons.
Classic VATS
The VATS system in Fallout 4 is a little different to the one seen in Fallout 3 and New Vegas. Back in the day, the system would freeze-frame the action rather than just slowing time to a crawl. If you would rather be the true master of time and not risk close enemies being able to take a bite out of you in VATS, then opt for this Fallout 4mod that uses the ‘classic’ stop time method.
Carry Weight Modifications
As much as we all love Fallout 4 there is something none of us can deny: you are going to spend a lot of time faffing in menus, especially when it comes to trying to choose which items to hang onto when you are over-encumbered. If you are on the hunt for as much scrap as possible, you will know this is a real pain. Remove your weight woes with this Fallout 4 mod, which ensures you can carry exactly as much as you want to, be that carting the entirety of Boston’s bin contents on your back, or reducing it to more realistic levels.
Improved Map With Visible Roads
This Fallout 4 mod tweaks the map to make it a little more usable, such as adding numbered grid lines, brightness levels, and distinct waterlines. It also makes roads visible (you are shocked, we know) so you can work out where is easier to traverse.
More Where That Came From – Diamond City Radio
Fallout 4’s radio is wonderful, but it does not exactly have GTA’s station selection in terms of scope. While this Fallout 4 mod doesn’t add multiple stations with various music styles, it does add 74 new lore-friendly tracks to the game, meaning you won’t be getting sick of Atom Bomb Baby quite so soon. The tracks are even woven in to ensure Diamond City DJ Travis still gets to broadcast between tunes. An alternative to Diamond City Radio is Atomic Radio, a similar mod with loftier goals.
Realistic Survival Damage
The Survival difficulty mode means you can be killed in a single hit, but enemies won’t afford you the same courtesy. Instead, they become bullet sponges thanks to your damage output being half of what it usually is. Not exactly realistic. You can make your bullets powerful again by installing this damage mod, which keeps enemies challenging and dangerous, whilst still susceptible to a well-placed headshot.
More Armour Slots
Quite a few of Fallout’s clothing options prevent you from equipping limb armour, which doesn’t make sense. Why can I wear arm guards over a Vault-Tec jumpsuit, but not over a two-piece? This Fallout 4 mod champions sartorial logic, and allows you to match armour plating with most outfits, meaning you can have the best of both worlds when it comes to armour and charisma boosting gear. There are a few clipping issues since armour was never intended to be worn over clothing, but that is a small price to pay for the huge benefits, and fashion is pain.
Atom Bomb Babies
Atom Bomb Baby is a 1957 song recorded by The Five Stars, and one of the tracks on the game’s soundtrack. It also seems to be the inspiration behind this Fallout 4 mod, which takes the lyrics quite literally. It replaces the mini nuke ammunition for the Fat Man launcher with babies. Your baby, in fact. Your quest to find Shaun is over, as you fire him out of a length of gutter and watch him detonate in a mini mushroom cloud. Actual parents should probably steer clear of this one.
Full Dialogue Interface
Many players have been annoyed by the simplified dialogue choice system in the game which displays short paraphrases of what your character can say, rather than the whole dialogue. This Fallout 4 mod replaces the Mass Effect-style interface with a more traditional one, listing full responses in a numbered list.
Fire Team Support
When things get sticky in battle, you need friends to rely on. This Fallout 4 mod makes your allegiances with factions even more useful by allowing you to call in members as a Fire Team to support you. You can summon individual or groups of Brotherhood of Steel and Minutemen troops. Or, if you want to go really crazy, there is the option to call in tamed Deathclaws.
Unlimited Crafting Supplies Container
Want to make more supplies without having to find the necessary ingredients? This adds a container outside of Vault 111 that has an infinite number of crafting materials in it, letting you refill whenever you need to. It refills itself every couple of in-game days, so you just need to wait a little while outside of its zone of influence if you somehow run it dry.
Remove Power Armour Drain
Power Armour requires fusion cores in order to keep moving, but they are not the most common sight in the wasteland. If you are finding it impossible to keep your armour rig fuelled up, this Fallout 4 mod allows you to cheat a little and stop your armour from draining batteries.
More mod guides for you to check out:
Fallout 3
Fallout 3
And there you have it, all the best Fallout 4 mods. From quality of life improvements to mods that allow you to play as a dog, Fallout’s busy modding community has something for whatever you fancy. Have you found any amazing Fallout 4 mods not on our list? Let us know in the comments.
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Important note for those with slow internet or datacaps
This file WILL remove the official high res textures DLC. When I do have time to update it I will excluded that file from deletion. Important News Section
Super duper brand new news, I finally got of my lazy but and updated the mod. This now support all the DLC up to the Nuka World one to ensure those with data caps keep their data and those with slow download rates don't take a week to re explore the wasteland. Again, sorry for disappearing and I hope you enjoy your time iiwurbuibfr..... Another settlement has sent word that they need our help. I'll mark it on your map. Go find out what they need. We could use more settlements supporting our cause.This file WILL remove the official high res textures DLC. When I do have time to update it I will excluded that file from deletion. Important News Section
Note: This file only works on windows.
Note: Safeguard for opening outside the folder is in place. Please take caution when opening it though or your computer might get mauled by a deathclaw.
What is this?
This is a small batch file designed to send your mods in the void. All files deleted by this mod are not supported to be recovered meaning you will need to redownload them. If you do not know how to get to the source code then you should not be concerned with it.
Installing + Using
The file now operates from the area of the file where the Fallout 4 exe is. Just drag and drop del.bat into your Fallout 4 folder and run it. Just press Y when prompted to and you will have the folders restored to their default state. This now requires two pushes of the Y key and more may be needed in the future for future files.
FAQ
This section covers a few questions that you may have when using the file.
Q: I installed a mod that has a folder and when I run the batch file it does not remove it, what do I do?
A: Make sure you are using the most updated version and if something is not working right send me a link to the mod that won't die and what is being leftover.
Q: I'm running linux/mac/osthatnooneknowsabout what can't I open this?
A: Though many hours of wizard spells using my bullet spraying wand I have made this file not work on everything but windows mwhahahaha. Nah but this uses a program that only works on windows, aka command prompt, so if you want to make this work on another OS just drop credit where it be due or I will delete you.
Q: Are you a wizard?
A: I might be
Thanks
Thanks for downloading my batch file and happy ((un)(re))modding.
Changes
2015 - Nov - 18
-- Re-worked some of the description to clarify things a little bit.
Fallout 4 Remove All Mods On Pc
2015 - Nov - 19
-- Re-worked the batch file to include fail safe code. It now looks for the Fallout4.esm file and will not run without it but you should still not run it outside the data folder.
-- Fixed a typo causing a small file to be deleted(editing error). Really really really sorry if this happened to anyone(it was the Misc.ba2 file if it happened to anyone).
2016 - Jan - 12
-- Re-worked the batch file to remove any empty folders. This will not remove any folders for mods the have stuff inside them.
Working on a way to remove any unfamiliar folders but school is taking up a bit of my time.
-- Changed the message that told you stuff was clean.
Fallout 4 Remove All Mods List
-- Deleted an old version that was potentially harmful to the users computer if used improperly. Please download the most recent version (mod.push) for all the latest and greatest mod killing features.2016 - Jan - 14
-- I'm on fire, someone get a bucket of water... really no one is going to get me a bucket of water :( Fine I'll just make my file now remove all of your mods folders that make the game look and sound different. Really though I just added the function to the file to remove the following folders.
----textures
----sound
----meshes
----fomod(please tell me if this is unhelpful)
----materials
2016 - Feb - 18
-- Since you guys just let me burn to death last time I'm going to make this mod delete even more of your game. Now it will remove all of your lights and fancy effects using sweetfx and enb mwahahaha.
2016 - Feb - 24
-- Still recovering from those burns you guys just let me get. All I could do this time is update the main page with sad news. Thanks for using my mod and I hope is provides ever growing power for you in the future.
2017 - Nov - 7
-- It's nice you want to read the changelog but another settlement is in need of help
-- Added map marker for another settlement
2016 - April - 20
-- I'm not internet dead anymore like the Feb news said, new version of the mod is out, enjoy my loyal minio.. uh I mean wonderful fans.
2016 - May - 17
-- Removed legacy versions - Will provide links to download upon request(will not provide support to problems with those files)
-- Updated to support the following DLC
- Automatron
- Wasteland Workshop
- Far Harbor
2016 - Nov - 22
-- Added support for all 6 DLC
- If this break the vanilla game please leave a comment telling me what DLC it broke.
Plans
N/A
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Fallout 4 Remove All Mods On Mac
Mod name | Notes |
---|---|
A Choose Your ending Almost Complete Savegame | I would recommend 'Scrap Everything' because without it you have to manually disable any floor panels built in the save. |
Abernathy Base | |
Abernathy Farm | |
Amber Apartment - Home Plate Blueprint | |
Arlathan Castle | |
Badass crater bar (Borderlands 2 Torgue DLC) | |
Christmas Apartment - Holiday Special Blueprint by Ulan1989 | |
Coastal Cottage Settlement blueprint | |
CoastalCottage | |
County Crossing | |
Craftable Floor Patches | |
Crazy Earl's house (Borderlands) | |
Delete Everything - Scrap Everything Zero Salvage Patch | |
DigiCabs Egret Tours Marina | Not Nessessary but I use it to remove all unscrappable objects. Like the Dinner on the end of the pier. |
DigiCabs Hangman's Alley | |
DigiCabs Nu Cafe Ola | |
DigiCabs Tenpines Bluff | |
Ellie's Garage (Borderlands 2) | |
Finch Farm | |
Flamerock Refuge (Borderlands 2 DLC Tina) | |
Full clean Sanctuary for building | |
Fyrestone (Borderlands) | |
Gingerton (Borderlands 2 DLC Mercenary Day) | |
Graygarden | |
Greentop Nursery | |
Hammerlock's Lodge (Borderlands 2 Hunt DLC) | |
Hangmen's Alley Hidden underground vault | |
Happy pig (Borderlands 2) | |
Hoarders Apartment Settlement Home | |
Home Plate | |
Jakobs Cove (Borderlands Zombie DLC) | fast clean |
Liar's Berg (Borderlands 2) | |
Lighthouse | |
Loot Reduction Patch for Scrap Everything | |
MAEDOOSA's Starlight Theater Blueprint | |
MinuteMan Express | |
Moxxi Church (Borderlands 2 Wedding Day DLC) | |
Murkwater Construction Site | |
Murkwater Vanilla DLC Blueprint | Required for the one house (can use this or the other one) |
My Awesome Sanctuary hills build blueprint | |
New Haven (Borderlands) | |
New Taffington | |
Nordhagen Beach | |
Oberland Station | |
Outpost Zimonja Maze | |
Overlook (Borderlands 2) | |
Reaper's Castle - Clean Operational Base (TS Blueprint) | addon - SE Update - Ultimate |
Red Rocket | |
Reduced scrap for Scrap Everything | |
RSR's Home Plate Hangout Blueprint | |
Sanctuary (Borderlands 2) | |
Sanctuary City Settlement Blueprint | |
Sanctuary Hills | |
Sanctuary Hills Blueprint - Sanctuary City | |
Scarlette's Ship (Borderlands 2) | |
Scrap Everything - Deutsch | |
Scrap Everything - Ultra Interior Lighting Automatron Patch | |
Scrap Everything Disabler Project | |
Scrap Everything Ultimate 2.4 (2.4a) Better Settlers 2.0 (MORTAL) Compatibility Patch | ULTIMATE edition only |
Scrappable Conquest | |
Settlement Blueprint - Crappy Warwick Homestead | |
Skyscraper and tree city at Spectacle Island (WIP) | |
Somerville | |
Spectacle Island Synth production settlement | |
Starlight Drive-in | |
Summerville -Manga's Vale- Settlement Blueprint | because i scrapped everything even the house in the vanilla settlement |
Sunshine Tidings Co-op | |
T-Bone Junction (Borderlands Knox DLC) | fast clean |
Tartarus Station (Borderlands DLC Robolution) | |
Tenpines Bluff | |
The Fabulous Workshop Broom | |
Tina house and Mordecai spot (Borderlands 2) | |
TK Baha House (Borderlands 1) | |
Tk's Carvan (Borderlands 2 DLC Halooween) | |
Transfer Settlements - Spectacle Island Test | |
Underdome - Red Light - Studio of AWESOME (Borderlands 1 - 2 DLC) | |
Varkid farm - The Old Man Johnson's Farm (Borderlands 2) | |
Wam Bam station (Borderlands 2 DLC Crowmerax) | |
Warwick Homestead | |
Zaz Bellum's FORT SUNSHINE | |
Zimonja |
Credits and distribution permission
- Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
- Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Translations- Spanish
- Russian
- Italian
- German
- English
Translations available on the Nexus
Language | Name |
---|---|
Russian | Scrap Everything - Russian Translation |
German | Scrap Everything - Deutsch |
Spanish | Scrap Everything Spanish Translation |
English | Full clean Sanctuary for building |
Italian | Scrap Everything - Traduzione Italiana |
Version 2.5.5
- Added a handful of additional NPCs and capsule structures to scraplists
- Fixed a few recipes with NULL records for component
- Fixed invalid mesh path that caused CtD in some cases when used with Sim Settlements
- Disabled useless vanilla collision mesh in Sanctuary Hills
Version 2.5.2.1
- Fixed the Core plugin (wrong version included in 2.5.2)
Version 2.5.2
- Fixes the broken Previs in The Mechanist's Lair and Vault 88 for the Ultimate Edition plugin (The individual plugin version was fine)
- Fixed some typos in several EDIDs (no impact on game)
- Actually moved the Overseer to her own formlsit this time
Version 2.5.1
- - Updated mod info file so NMM (and possibly other mod managers) report it as the correct version when installed
- - Restored vanilla height data to Far Harbor Worldspace
- - Created merged 'Ultimate' plugin
Version 2.5
- - Removed unneeded collision boxes for Silos in Sunshine Tidings and ramp/ladder for Abernathy farms (the objects they were 'providing collision' to already had collision.
- - Added collision to Sanctuary Dormer and Deck Roof end caps (Croup Manor and Coastal Cottage) to allow easier scrapping
- - Added collision to a few other things with missing collision (The Mechanist's Lair)
- - Separated generic scraplists into more descriptive ones in preparation for 3.0 update
- -- Moved all named NPCs for separate scraplsits from unnamed NPCs to allow easier disabling of scraplists
- - Removed 'Unscrappable' keyword from Tarberries and the Circuit Breaker for Spectacle Island
- - Added various missing recipes, including NukaWorld raiders and trash, supermutants, weapon trap mounts, and the desk/computer in Sanctuary
- - Removed several objects from SE scraplsits that had vanilla recipes/scraplists
- - Expanded CELL edits to include a few border cells that are just barely in vanilla settlement bounds
- - Slightly expanded the build volumes for the Mechanist's Lair and Vault 88
- - Added missing recipes for objects within build volumes for Vault 88 and The Mechanist's Lair (several hundred each)
- - Fixed minor gaps in The Mechanist's Lair revealed by allowing expanded scrapping
- - Fixed missing dirt in Vault 88 entrance and accidentally moved dirt mound in Vault 88
- -- Created angled stairs to extend catwalk stairs to ground when dirt is scrapped
- - Added short Collision box to small platform for inner Vault Door controls in Vault 88 (smoother movement walking up)
- - Fixed minor vanilla occlusion bug in Vault 88 (main cavern, near one of the tunnel entrances
- - Fixed several objects not allowing you to build on them (including the Projector building in Starlight Drive-in
- Building Placement Fix Rev.A.10:
- - Added Egret Tours Marina
Version 2.4
- Fixed issues with Mechanist's Lair and Vault 88
- Merged 'update' files into main plugins